Showing posts with label Architecture. Show all posts
Showing posts with label Architecture. Show all posts

Friday, October 25, 2013

Visuals

A selection of my personal favourite 3 visuals (from 3rd year project) :






Tuesday, January 22, 2013

Concept Masterplaning Montages

Here are two quick concept montages from last term:

Masterplanning:
Concept Montage faded more

Experiential Qualities (Initial Exploration):
Experiential qualities faded fliped

Friday, November 23, 2012

Concept Montages

Concept Montages exlpaining key features of analysed site and initial programme proposal.
Stagnation Montage2


Weather Montage adjusted  colours

Site concept montages2 - for proposed approach utopian

Programme Montage

Friday, May 18, 2012

Design Studio4 (Year2) Portfolio

Here is the link to lower-resolution preview of my portfolio from this term, feel free to have a look at it, any feedback is more than appreciated:


Portfolio





And few selected pages down here:

p1

p2

p3

p4

p6

p7

p8

Half the world away

This is a quick preview of a short project. The aim was to design disaster-relief  shelter for Indonesia which would fit in 1m3 cube.
After site analysis, group decided to focus on floods and landslides caused by monsoon rains, as they happen annually and cause a lot of damages, but they are often overlooked by international aid organisations, as they donate majority of money to fight with earthquakes and tsunamis.
disasters

We decided to focus on design for small separated villages. Social aspects were the most important factors driving the design decisions- aim was to help society to rebuild and attain a proper sense of place and local pride.

concept

This was a concept montage showing the scheme- where boxes were delivered by helicopters. Parachute and boxes sides would be used to for the shelters too.
concept visual architecture

Designed shelters are easy to build so that local people could participate in erecting them. They can be easily connect together to expand the accommodation volume.

Entire shelter would evolve as time goes by to create better living environment:
1st Phase:
indonesia viusalisation1


2nd Phase:
indonesia viusalisation2

And in 3rd phase, which is already a permanent one, people would adjust the shelter structure to their needs, examples:

promarkers for architects1

promarkers for architects2

promarkers for architects3

promarkers for architects4

Thursday, March 22, 2012

Camera Obscure

This project was called 'Camera Obscura' - as its aim was to design a refurbished gallery for old photos showing history of Manchester. Moreover, as a second task we had to design digital museum presenting possible parallel futures for Manchester.

Here are two sheets (A1 originally) that I presented on the final crit:

sheet1




sheet2
I was mainly interested in sense of place, hierarchy and relations between buildings and this inspired my design. I was playing with different concepts that incorporate hierarchy but I decided to go on with Fibonacci's sequence.
L.Krier and J. LaGro were probably most influential writters that influenced my approach to design.


Here are some close ups of the drawings:

Promarkers and felt-tip pens:

markers1

again

markers2


And two versions of digital painting over 3d model:
I decided to chose the second one:

digital painting1




digital painting2

This project is not finished yet, so there will be some more updates about it.

Wednesday, March 21, 2012

InSeed Pavillion Work

This is an older one from October 2011. Group work in its essence. And first first project in my life we actually built (in Dunham Massey's Winter Garden). It was called InSeed and I worked mainly on detailing of joints, visualising it and building.

This is how it looked like:
small1 small2
Two colour schemes, I preferred the colder hues, but group decided to go for the warmer ones so it was further developed. I believe that the blurred treetops and lighter colour of the intervention worked quite well here, compared to earlier version.

Then on- this is a grasshopper model from my own code, I used for visuals. This one is exploded to show all the parts used:
full exploaded


Two more visuals created when the project was chosen to be built but the location was changed:
smallvis4 copy

smallvis5


Here are hand drawings: (felt-tip pens and promarkers)

small1

small2

small3

small4

small5

I particularly like 4th and 5th, because of the perspective.

And finally, photo of pavilion with the building team :)

InSeed

Thursday, March 8, 2012

Concept Image

This week's work was mainly focued on developing arrangements and planning. But before it came to that I created some sketches and a concept image:

This is a quick sketch that helped me work out the concept of my proposal:
bIMG_9995

And this is a digital painting over 3d model to show my initial conept:
For illustrator

Friday, March 2, 2012

Technology Week

This week's work was quite intense... All I did was analysing structure and environmental performance of "Cesar Chavez Library in Arizona"- a beautiful piece of art by Line and Space Architects from USA. There are no diagrams put together yet- but here are some of the graphics I produced so far:

Just quick concept sketches overlayed on the top of 3d model with different textures:
2d graphics building

Same here:
2d graphics building

And detailed model of envelope done with 2 girls from my group:
Overal view:
IMG_9971 photoshoped2

Wall composition
IMG_9972 photoshoped 1
Roof composition
IMG_9974 photoshoped 4

And 2 graphics taken from 3d model of structure:
Entire structure
2d structure
And close-up:
2d structure zoom

Majority of time was spend on analysing avaliable documents and drawings received from architects, creation of models and graphics was just a tiny bit really.